Jim Starluck
New member
My friends, I come to you asking for help.
For many, many years now I have been developing an original sci-fi space-opera setting. And yes, I'm aware that like 90% of the SB/SV/SC community has one of their own, but mine is near and dear to my heart. I have not yet done anything truly great with it, and this has gnawed at me for a long time. For a while I dreamed of turning it into a setting for a strategy game of some kind, but that idea fizzled when I gave up dreaming of a career in game design.
I recently had an idea, however.
What I want to do is update and modify my setting to employ socialist themes, ideally in a subtle fashion, to try and help radicalize otherwise unsuspecting readers. I don't exactly know how to do this, however. Which is where you guys come in.
I'd like to use this thread as a place for me to lay out what I have so far and seek suggestions, advice and ideas for making this a way to draw people in, awaken their class consciousness and radicalize them.
Where would you like me to start?
For many, many years now I have been developing an original sci-fi space-opera setting. And yes, I'm aware that like 90% of the SB/SV/SC community has one of their own, but mine is near and dear to my heart. I have not yet done anything truly great with it, and this has gnawed at me for a long time. For a while I dreamed of turning it into a setting for a strategy game of some kind, but that idea fizzled when I gave up dreaming of a career in game design.
I recently had an idea, however.
What I want to do is update and modify my setting to employ socialist themes, ideally in a subtle fashion, to try and help radicalize otherwise unsuspecting readers. I don't exactly know how to do this, however. Which is where you guys come in.
I'd like to use this thread as a place for me to lay out what I have so far and seek suggestions, advice and ideas for making this a way to draw people in, awaken their class consciousness and radicalize them.
Where would you like me to start?